I have spent my life surrounded by nerds. I don’t say this
as if it’s a bad thing. In fact, I prefer nerds. They are honest about who they
are and unafraid to be true to themselves. That they are maligned by the
popular crowd is not lost on them. It registers and I believe it does inflict
some pain, but not enough pain to compel them to seek fashion advice, join a
gym, or start watching mindless television. And we all know that the nerds win
in the end which is what matters most.
When I was younger my brothers played a game called Dungeons
and Dragons. They played it for hours on end. My friends and I found it odd,
but we didn’t ask questions because the mainstream Christian establishment had
labeled it the devil’s game and to our teenage minds that made it kind of cool.
When my oldest son discovered D&D, he dove right in
becoming a DM (Dungeon Master) and engaging many of his peers in the adventures
and quests he created. The kids that fill my living room for these adventures
are today’s nerds. But they are much cooler than the nerds of my day. Every one
of them is smart, creative, and true to themselves. It’s refreshing. As I pass
through the room, I hear them working together to sort out a dilemma, conquer a
foe, or plan a new strategy. These games go on for four, five, even eight hours
in a sitting and the campaign might continue for weeks. In a world where kids’
attention spans seemed to have shriveled to the length of the average YouTube
video, it amazes me that this clan of kids can focus so intensely at such
length.
Some of the newer D&D is played online, but the true
devotees consider the online version to miss much of the point. That point
being it’s much more fun to fight a Goblin in person. So they gather in groups
nearly every weekend to create characters who fight their way through imaginary
worlds using only their minds and wits, tracking their abilities and ‘hit
points,’ referring to their players handbook and stats sheets, and laughing at
some of the more absurd situations they find themselves in. Is it a cow or a
shape shifter? (I made up that shape shifter reference, I think I’m mixing
mediums here, but I don’t speak fluent D&D.)
Recently, my ten-year-old, in true little brother fashion,
decided he wanted to be a DM too. He’s watched his brother and friends have
hours of fun with the game and he wanted in. Ten-year-olds can’t keep up with
the adventures of 16-year-olds, nor should they. So he studied the Dungeon
Master’s Guide and the Players Handbooks, and he worked quietly for hours
creating his own world and his own adventures. All he needed was a few
adventurers.
Here in lies the problem. Most of the ten-year-olds we know
would have great difficulty following a game that requires intense periods of channeling
your imagination. Many of these kids are smart and enjoy games. They proudly
whip my son’s tail on video games at their houses. But most weren’t interested
in a game that required such prolonged, mental efforts exerted without running
up and down a field.
We ran into another road block. The parent of one potential
player did not want her child playing D&D or any of those kinds of games. I
respect this parent greatly and informed my son that her child was not to be
included in his invitations. He looked at me curiously. I didn’t have a real
answer other than some people worry that there is too much violence and magic
in D&D. He still didn’t understand, but he accepted it.
Not long after, another parent told me about how she caught
her young son playing Call of Duty and was horrified, it made me wonder about
all the video games kids play these days. I won’t pretend to know anything
about them, but I do know they are violent. Call of Duty is the extreme, but
when my kids tell me about playing games at other people’s houses it usually
involves blowing things up and killing the bad guys. Many of the movies kids
watch involve killing bad guys. I have to wonder how much worse D&D could
be that it is condemned, while the media glorifies violence and blood and
battle in so many forms. In D&D the violence is only as bad as you imagine
it. There are no images burnt irreparably into your memory and dreams.
I have another friend who wrote me a letter explaining that
I needed to stop allowing my kids to play D&D. She elaborated on how it
would encourage my children to follow darkness. Truly, she said this. She said
it would give Satan an entryway into their lives. I tossed the letter, but I
listened to my kids playing D&D. I’ve heard them mention dark and evil
creatures on occasion, but more often than not, these are the creatures they
are battling. I think my friend would be proud that my kids are battling the
forces of darkness.
Even if that were not the case, my son is my guide. He is
one of the most imaginative people I know, but he is also a person with a very
gentle soul. He is not aggressive. I remember him as a little kid being
confused by how angry some of the other players on his team got when things
didn’t go their way. He was playing for the fun of the sport, and lost interest
when the competition spilled over in to anger. A horse trainer told me once
that the horse I have been attempting to train for the last few years “doesn’t
have any meanness in him”. Well, neither does my son. And I know that is rare
because we can all be mean. I certainly don’t see my child as a saint. I’ve
witnessed the cruelty he can display on occasion with his sister, but those
moments are fleeting and guilt always follows.
As with so many things we are quick to condemn the things we
don’t understand based on someone else’s judgment. If the only experience you
have with D&D is what has been handed down by conservative Christian
churches, it saves you the real work of having to understand it yourself. Maybe
I do the same thing with video games. I don’t own a game system and have never
played one of these games. I’ve seen the arcade version of Call of Duty and
been horrified by it, but I’ve never seen the in-home version or any of the
other games that kids play. I don’t want these games in my house not because I
am worried about the violence (which I am), but because I don’t want my kids
sitting on their buts for hours with a joy stick in their hand. I’d rather they
engage their minds in a game, or go outside and imagine the adventure. I don’t
want another screen in my house sucking away at their creativity and initiative.
As I write this, I realize how judgmental I sound. Maybe as
judgmental as the parent who doesn’t want their child to play D&D or the
friend who fears for my child’s soul. We must all use judgment, that doesn’t
make us “judgmental” and what one person judges not appropriate for their
family, doesn’t make it not appropriate for all families.
Maybe that’s the lesson here. Raising kids is complicated,
messy, and certainly not an endeavor that lends itself to clear black and white
decisions. Bottomline - we must all use our own judgment. We know our kids, and
within the limited scope of our own understanding and experience, we do the
best we can. We don’t need to judge each other, just support each other’s
judgment.
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